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/ Pamela Anderson Interactive / Pamela Anderson Interactive.iso / bin / config.ini
INI File  |  1998-04-28  |  3KB  |  137 lines

  1. [Config]
  2. ; Application Name
  3. ProjectName=Pamela Anderson Exposed
  4.  
  5. ; The main path (leave empty for automatic)
  6. MainPath=
  7.  
  8. ; Main surround video (rotondes)
  9. SurroundAvi=gravint.avi
  10.  
  11. ; Moving surround video (sequentials)
  12. MovingAvi=gravseq.avi
  13.  
  14. ; Start script scene
  15. StartScenefile=guarda6
  16.  
  17. ; The gun bmp filenames
  18. GunBmpFileName      =Gun_ShotGun|Gun_HandGun|Gun_WalterGun|Gun_MachineGun|Gun_LaserGun
  19. GunIconBmpFileName  =Gun_ShotGunIcon|Gun_HandGunIcon|Gun_WalterGunIcon|Gun_MachineGunIcon|Gun_LaserGunIcon
  20. GunCursorFileName   =Gun_CursorBig|Gun_CursorMedium|Gun_CursorMini|Gun_CursorTiny|Gun_CursorSmall
  21. ; The number of bullets per loader
  22. GunBulletsPerLoader =8|6|16|16|16
  23. ; The size of our 'hit' hotspot
  24. GunAimSize          =60|48|20|10|15
  25. ; How fast does our gun 'reshoot' automatic (if <>999999=> autoreload )
  26. GunRepeatCount      =99999|99999|7|3|99999
  27. GunSound            =u-magnum.wav|u-gun01.wav|u-rifl1.wav|u-shoot.wav|e-gun01.wav
  28.  
  29. ;Videotape shootemup filenames
  30. VideoTapeNames=Intro|Blondie|Two_Girls|Demia_moore|Summer3|Summer2|summer1|Nikki_Andersson|Private_Story20|Private_Story14|Private_Story15|Private_Story16|Private_Story17|Channel_Interview|Danielle_Interview|Laura_Intervieuw|Motivationals
  31.  
  32. [Variables]
  33. Guarda4:=1
  34. test:=1
  35. GUARDA1_Man:=1
  36. Badtube:=1
  37. ; Our guns
  38. Gun01:=3
  39. Gun02:=3
  40. Gun03:=5
  41. Gun04:=5
  42. Gun05:=5
  43.  
  44. ; Our keys
  45. Key01:=1
  46. Key02:=1
  47. Key03:=1
  48.  
  49. ; Our Video's
  50. Video01:=1
  51. Video02:=1
  52. Video03:=1
  53. Video04:=0
  54. Video05:=0
  55. Video06:=0
  56. Video07:=0
  57. Video08:=0
  58. Video09:=0
  59. Video10:=0
  60. Video11:=0
  61. Video12:=0
  62. Video13:=0
  63. Video14:=0
  64. Video15:=0
  65. Video16:=0
  66. Video17:=0
  67. Video18:=0
  68.  
  69. ; Our vars
  70. Guarda1_Flames:=1
  71. Guarda1_205:=1
  72. Guarda1_HoleCover:=1
  73.  
  74. [Sprite01]
  75. ; Grenate
  76. SpriteName=Grenate
  77. SpriteFileName=Grenate.Bmp
  78. SpriteWidth=0
  79. SpriteHeight=64
  80. SpriteCentered=True
  81.  
  82. [Sprite02]
  83. ; Gun01 bullets
  84. SpriteName=Gun01
  85. SpriteFileName=Object_Gun01.Bmp
  86. SpriteWidth=41
  87. SpriteHeight=0
  88. SpriteCentered=True
  89.  
  90. [Sprite03]
  91. ; Gun02 bullets
  92. SpriteName=Gun02
  93. SpriteFileName=Object_Gun02.Bmp
  94. SpriteWidth=41
  95. SpriteHeight=0
  96. SpriteCentered=True
  97.  
  98. [Sprite04]
  99. ; Gun03 bullets
  100. SpriteName=Gun03
  101. SpriteFileName=Object_Gun03.Bmp
  102. SpriteWidth=41
  103. SpriteHeight=0
  104. SpriteCentered=True
  105.  
  106. [Sprite05]
  107. ; Gun04 bullets
  108. SpriteName=Gun04
  109. SpriteFileName=Object_Gun04.Bmp
  110. SpriteWidth=41
  111. SpriteHeight=0
  112. SpriteCentered=True
  113.  
  114. [Sprite06]
  115. ; Gun05 bullets
  116. SpriteName=Gun05
  117. SpriteFileName=Object_Gun05.Bmp
  118. SpriteWidth=41
  119. SpriteHeight=0
  120. SpriteCentered=True
  121.  
  122. [Sprite07]
  123. ; Keys
  124. SpriteName=Key01
  125. SpriteFileName=Object_Key01.Bmp
  126. SpriteWidth=41
  127. SpriteHeight=0
  128. SpriteCentered=True
  129.  
  130. [Sprite08]
  131. ; Video's
  132. SpriteName=Video01
  133. SpriteFileName=Object_video.Bmp
  134. SpriteWidth=34
  135. SpriteHeight=0
  136. SpriteCentered=True
  137.